RP FREEBIES
An 'unmastered' skill is simply a technique which your character did not
develop on their own, but the principles of which are readily apparent
and can be learned by anyone to some degree. It should be assumed that
an unmastered skill is not as narratively significant as the techniques
that you, or your roleplay partners have created, and customized. In
short, they're 'less powerful' and may require more RPenergy to use.
It's assumed that if you're drawing on an unmastered skill, it's because
it may serve you in a particular 'pinch' but isn't a technique you've
spent time developing and learning how to use to its full capability.
Any technique used in the source material, whether it was Destructo Disk,
or Tri-Form is considered an unmastered skill unless some version of it
has been developed by you, and authorized by an administrator.
Some abilities, however, are so nascent to the expression of energy-use
that characters will naturally develop them as they grow in Tier. These
are what are called 'Free Mastery' techniques. You may be able to use
the techniques on this list before you reach the appropriate Tier to
achieve 'Free Mastery' but once you do reach them, they're considered
to be a part of your repertoire of skills, and it should be assumed that
any character or NPC of similar strength has mastered some version of
these abilities as well.
This help file details the 'free' available powers that become
accessible to you at specific tiers. These powers are generic abilities
that almost every character in the Dragonball setting was able to
eventually develop and represent what the RP Staff considers common
knowledge for ascended beings.
This guide will not go over every single tier, but because Tier 0 is the
starting Tier, this information is important for those who have charact-
-ers at this level:
When using energy attacks, they are hard to use for characters at this
Tier. Your character is not a seasoned ascended yet. You SHOULD have
struggles. This goes for taking attacks too.
Sense (Intuition) is a sort of 6th sense. You cannot properly sense
energy yet. You can feel something is off with someone, but not fully
grasp why.
>>Tier-0<< Sense (Intuition), Energy Blast (Unmastered),
After-Image (Vanishing)
>>Tier-1<< Sense (Area), Aurashield (Unmastered), Suppress,
Ki-Transfer, Energy Blast (Developed), Scatter Shot (Unmastered),
Energy Beam (Unmastered), Energy Strike (Unmastered, Telepathy (Area)
>>Tier-2<< Sense (Regional), After-Image (Striking), Flight,
Energy Blast (Proficient), Energy Beam (Developed), Splitform (1 Copy),
Scatter Shot (Developed), Energy Strike (Developed), Aurashield
(Developed), Telepathy (Regional), Heritage Abilities**
>>Tier-3<< Sense (Planetary), Aurashield (Proficient),
Scatter Shot (Proficient), Energy Beam (Proficient), Energy Strike
(Proficient), Telepathy (Planetary)
>>Tier-4<< Splitform (2 Copies), *Planetary Teleport*
>>Tier-5<< Energy Buster (Unmastered), Sense (Galactic), Telepathy
(Galactic)
>>Tier-6<< *Fusion Dance*, Splitform (3 copies), Energy
Buster (Developed)
>>Tier-7<< *Instant Transmission*, Energy Buster (Proficient)
Please also read "help RPMasterSkills"
The fusion dance and the instant transmission techniques are special
abilities that must be authorized by an administrator to learn.
Typically this involves a special roleplay event for your character
where they are taught the techniques.
Heritage Abilities are race specific abilities such as the Saiyan
Oozaru Transformation, the Namekian (limited) regeneration, or the
awakening of a Konatsu's "soul weapon". These abilities are nebulous,
and we encourage players to look toward the source material for
inspiration.
These guidelines are subject to change, and could be altered at any
time. Keep checking up on the rpwiki:
https://www.worldanvil.com/w/dragonball3A-infinity-ikenbon
as time progresses. Remember, the most important thing you should know
about RP is that it is fun, and you should just relax and be yourself.
SEE ALSO: RP, RPTIER, BIO, RPFINGER, RPPREWARDS, RPTIERS2
Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.
See also
History
- Imported from the game help.by Solao2026-08-28 17:42