AGGRESSIVE

Staff edit onlyalso answers to DEFENSIVE, BERSERK, EVASIVE, STYLE, AGGRESSIVE STYLE, DEFENSIVE STYLE, EVASIVE STYLE, BERSERK STYLE, STYLES

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

(#)-=-=-=>. \_>>)(STYLE)>>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->> Syntax : style <standard/aggressive/defensive/berserk/evasive> Cost : N/A Type : PASSIVE Styles are used by typing style and then the name of the style you wish. Styles, when effectively used, can change the tide of battle. The more experienced one is in a particular style, the better the chances that it will work for the fighter's advantage. There are five different known styles. Styles can be changed within combat to better ones advantage and knowledge of each of the different forms of combat. Each style allows your characters' stat development to focus its improvements in a different area: Aggressive - SPR Defensive - FRT Berserk - STR Evasive - SPD Konatsu have a slight extra bonus to dodge when using evasive compared to other races. Aggressive is unlocked when axehandle and knee are at 50% Defensive is unlocked when dodge and block are at 50% Berserk is unlocked when aggressive AND its prerequisites are at 100% Evasive is unlocked when defensive AND its prerequisites are at 100% (#)==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->> SEE ALSO: INT, STAT, SKILLS, SKILLTREE, STYLE (#)==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=->>

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42