SETMAP

Staff edit onlyalso answers to SUPERMAP, SUPER MAP

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

SUPERMAP The SUPER Map is a new map that shows you more rooms and a bit more information. Under the hood it is much more robust and will allow us to do some more things in the future should we want to. For example it can show admins hidden rooms and exits (something we could see before but it took more effort). SUPER Map also comes with options and settings, which can be accessed with with SETMAP. Currently the only option is 'setmap color' which will let you set colors for mobs, players, aggro mobs, and both mobandplayer. There may be some quirks and kinks that we have to work out but it should offer a better view of the world around at the very least. Since the map has more depth, recursion may occur in areas that circle back on themselves. This wasn't an issue before because the other mapper would only go "1 layer" deep. Please report these when you can and we will try to reconfigure areas so they do not cause visual issues. Credits: This code was HEAVILY adapted from the AFKMud code which is a C++ alternative to Smaug. This code was basically rewritten from AFKMUD to DBS back to DBI. So its been converted from C++ to C to DBIC++ abomination. Original credit to: 'Converted for AFKMud 1.64 by Zarius (jeff@mindcloud.com)' config +supermap to turn it on SEE ALSO: SCOUTER, SCAN, EXITS

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42