Shards
Old shards are gone. Thoughtcrafting is no longer used to create these
shards.
Shards are now generated from using your tiered skills and then spent on
abilities. When your hand size increases your shard totals increase as
well.
The formula is hand_size * 2 - 1, so at a max hand size of 5, you will have
9 shards.
LOWER tier skills have a higher chance of making a shard. And when you
hold a race rank you have an increased chance of this happening.
Each shard used costs Cartomancy Score/% of 3 per shard.
The 5 current abilities that come with shards are as follows:
Mana Mend - this is a self heal costing you 3 shards
Thought Reading - you can read the exact PL and HP of a player (within
a range) cost of 1 shard. This also caps at 10t like a scouter.
Sixth Sense - allows you to sense if there is currently any hidden
player in the area, also a cost of 1 shard
Count Cards - allows you to reveal an extra card on your NEXT draw
Bend fate - Add to the fate pools
Reshuffle - at deck level 18 you can shuffle a hand of size 3 or 4 back
into the ether. This provides no exp or fate.
I am open to suggestions for more shard skills.
SEE ALSO: Cartomancy
Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.
See also
History
- Imported from the game help.by Solao2026-08-28 17:42