PK

Staff edit onlyalso answers to PKFLAG, PKILL

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

PK Keywords : PK Syntax : PK <Flag/Off> <Yellow/Red> PKing is a constant threat present in Dragonball: Infinity. PK flags lasts for 1 hour and may be turned off after that time. You do not need to enable your flag in order to kill another character. However your PK flag will be set automatically depending on the powerlevel of the person you've attacked, as described below: PK FLAG <Yellow/Red> This command turns on your Player-Killing flag. A Yellow flag means you may only be attacked, or attack someone who is no more than 5 times your PL. The PK Red flag means anyone can attack you. You will automatically get a PK Red flag if you attack someone outside of 5 times your base PL. PK OFF If your PK timer has reached zero, you may turn off your PK flags at any time after that with this commnad. PK Off sets your PK flag to PK White. This is the default PK mode/flag for all characters once they have reached 100,000 base powerlevel. While PK White you can still be PK'd by somebody whose base is also within x2 of your base. There is no way to completely eliminate PK but someone outside of this range cannot attack you EVEN IF they suppress. Base pl is the determining factor. PK Typing the PK command without any arguments behind it, shows your remaining PK timers. This includes the time it has been since you last died, and can be killed again by other player characters. For Hardcore players, this PK timer is 10 minutes. Softcore characters have a grace period of 30 real time minutes timer before they can be killed again. Bully Timer: For softcore characters there is a "hidden" timer that will activate if you are killed over and over. This timer will will keep increasing to offer you more protection. If you are not killed for an extended period of time this will reset. Hardcore does not get this protection however. NOTE FOR HARDCORE: Once you reach 100,000 powerlevel you will lose your newbie protection, and become available to be pk'd. Note for ships: Your pk timer will increase while in a ship, this is to prevent hiding in a ship and running down your timer. For PK Flag gains incentives please see Help Gains SEE ALSO: FLEE, DEATH, DEATHTIMER, PKWHITE, GAINS

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42