DEATHTIMER

Staff edit onlyalso answers to GAINS PENALTY, GAINSPENALTY

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

DEATHTIMER Keywords : DEATHTIMER, GAINSPENALTY We have removed PL/TL losses from deaths. Instead, we have a reduction timer, where gains are cut in half for a period of time. For Deaths: Initially, this begins as a 5 minute timer that scales based on your rank. The timer will stack the more times that you die. The death timer increases by 2 minutes per rank. For Flees: No PL/TL loss. The death timer initially, begins as a 2 minute timer that scales based on your rank. The timer will stack the more times that you flee. When experiencing a gains reduction, you will notice your gains show differently in battles. Here is an explanation: Your powerlevel increases by 1,234. (red coloured gains) Denotes reduced death gains. Your powerlevel increases by 1,234. (yellow coloured gains) Denotes reduced death gains WITH double gains. Meditation gains, as well as Ki gains are all affected by the flee/death timer. A message will show when your penalty is over. Death bonus skills, and enhancements, such as Preservation, Regeneration or Immortality, will affect the gains penalty. SEE ALSO: FLEE, DEATH, PK

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42