SMABS
The land of the retired SMOBS. This is where all the old smobs go to die...
SMABLAND.
SMAB is short for 'smob activity bonus' and works a bit differently than
what we have already done for activity bonuses. By killing different mobs
of a certain race you have a chance to spawn mobs from a selected pool
of "retired" smobs. These will no long appear in the regular SMOB rotation.
You must be in "DNA" range to get credit for a SMAB. This means you need
to be within x2 of the mob and not suppressed. This restriction is lifted
for mobs that are above 1t+, so you CAN suppress and kill them.
Currently not every race has an available SMAB to spawn, but will eventually
and there is fallback if there is no available race.
While you are mobbing there is also a chance that the race you are playing
as will add points to the pool as well. Once a pool reaches a certain
threshold there is a roll and one of the top 3 races in the list will
spawn a SMAB. There is also a "general" pool for a SMAB that does not
fit into the current race list.
When a SMAB spawns it will alert the entire MUD.
You can use sense area and sense planet to help you find the SMAB after
it has spawned.
There is a 4 hour cooldown between spawns. There is also a 24 hour
cooldown for EACH race before it can go into the spawn list again.
Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.
History
- Imported from the game help.by Solao2026-08-28 17:42