RPHEALTH

Staff edit only

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

===========RP HEALTH - AND - RPDICE================================================== On the roleplay channel it can be very tempting to equate your physical health and condition to the amount of energy that your character has remaining. While Energy and Health are often entwined and related, they are separate concepts. There are many times in the source material where a character is severely wounded but still has a great deal of energy left such as SSJ2 Gohan when he was fighting Cell, and even more examples of a fighter having nothing left in their energy reserve but still being able to physically fight. The RPHealth command seeks to give players a way to track and update their character's physical condition. The commands to adjust RPHealth are similar to RPEnergy: RPhealth +/- [1-99] Your RPHealth is located in your RPFINGER information and you can view the health of other characters as well. Below is a list of suggested condition thresholds: 100 - PERFECT 90-99 - Light scuffing 65-89 - Surface level bruising/minor cuts 50-64 - Multiple bruises and cuts, light blood 35-49 - Deep bruising, gashes, effecting mobility slightly 20-34 - Minor breaks (fingers), shirt is missing if named Goku, bleeding 10-19 - Major debilitation - large broken bones, loss of/or use of a limb 01-09 - Bleeding out - nearly incapacitated, extremely limited movement 0 - DEATH In addition to RPHealth we have also included the RPDice command to set your Hit Dice if you are roleplaying using the RP Dice System. This command increases and decreases the amount of hit dice in your hit dice pool. RPdice +/- [1-99]

History

  1. Imported from the game help.by Solao2026-08-28 17:42