===========RP HEALTH - AND - RPDICE==================================================
On the roleplay channel it can be very tempting to equate your physical health and
condition to the amount of energy that your character has remaining. While Energy and Health
are often entwined and related, they are separate concepts. There are many times in the source
material where a character is severely wounded but still has a great deal of energy left such as
SSJ2 Gohan when he was fighting Cell, and even more examples of a fighter having nothing
left in their energy reserve but still being able to physically fight.
The RPHealth command seeks to give players a way to track and update their character's
physical condition. The commands to adjust RPHealth are similar to RPEnergy:
RPhealth +/- [1-99]
Your RPHealth is located in your RPFINGER information and you can view the health
of other characters as well. Below is a list of suggested condition thresholds:
100 - PERFECT
90-99 - Light scuffing
65-89 - Surface level bruising/minor cuts
50-64 - Multiple bruises and cuts, light blood
35-49 - Deep bruising, gashes, effecting mobility slightly
20-34 - Minor breaks (fingers), shirt is missing if named Goku, bleeding
10-19 - Major debilitation - large broken bones, loss of/or use of a limb
01-09 - Bleeding out - nearly incapacitated, extremely limited movement
0 - DEATH
In addition to RPHealth we have also included the RPDice command to set your
Hit Dice if you are roleplaying using the RP Dice System. This command increases
and decreases the amount of hit dice in your hit dice pool.
RPdice +/- [1-99]
Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.
History
- Imported from the game help.by Solao2026-08-28 17:42