LAYERING

Staff edit only

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

Equipment in Dragonball: Infinity, much like clothing in real life, can be worn in layers to provide more protection from foes. Layerable equipment is denoted with a layer number, visible with the analyze command, or shown in your inventory in [brackets] behind the item's name. Layer numbers, along with an item's wear location, determine a piece of equipment's stackability with other pieces of equipment. Up to nine layers of equipment may be worn in each location. The following layers may all be worn in a single stack: Layer 1 Layer 2 Layer 4 Layer 8 Layer 16 Layer 32 Layer 64 Layer 128 Layer 256 Any item with a layer number outside of the above will take the place of BOTH the layer above it and the layer below it. For instance, a layer 24 item will take the place of both a layer 16 item and a layer 32 item. A layer 12 item will take the place of both a layer 8 and a layer 16 item. You could not a layer 12 and a layer 24 item, because both count as a layer 16, and you obviously cannot wear two layer 16 items. The chart below illustrates the relationship between layers of equipment. Green layers may be stacked atop one another, while red layers count as both layers they are connected to. 1 2 \ 3 / 4 \ 5-7 / 8 \ 9-15 / 16 \ 17-31 / 32 \ 33-63 / 64 \ 65-127 / 128 \ 129-255 / 256 SEE ALSO: LAYERS, LAYERING2

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42