DNA

Staff edit only

Imported from the game’s own help, and only staff can change it — a help file that quietly stops matching the game reads as authoritative and is wrong. If it has changed in game, send the new text through the contact form and somebody will paste it in.

DNA represents the collective total of the BIOMASS (HELP BIOMASS) that you have absorbed from mobs and player kills (HELP PK). Each point of DNA that you acquire brings you one step closer to reaching perfection. A total of 10,000 BIOMASS points can be collected for each race, with players kills offering substantially more BIOMASS than gathering DNA through killing in-game mobs. Reaching certain thresholds of DNA with each race allows a Bio-Android to inherit some of that race's bonuses and abilities, such as being able to breath in space, or gaining more powerlevel during the in-game daytime hours. You can review your current DNA acquisition with the DNA command. <type: DNA> In addition to gaining DNA when you kill a mob in x2 range, you can gain additional DNA while fighting mobs within x2 PL by using your TAILSTAB ability (HELP TAILSTAB). Tailstab has a higher chance to absorb DNA the lower your opponents life percentage is when you attack with it. For best results, try to TAILSTAB when your opponent is bloodied. Killing a player (who isn't a BA) will grant you 5% of your DNA total. When killing a BA it is a reduced random chance at any DNA that they currently possess. You can get 0%. If you are suppressed and below 1t, you will not get DNA from mobs. Once you have collected enough DNA and have filled your BIOMASS you may be able to EVOLVE to the next stage of your perfection (HELP EVOLUTION). SEE ALSO: BIOANDROID, EVOLUTION, BIOMASS, TAILSTAB, DNABONUS NOTE: Use the 'shortdna' command to see a condensed display of your DNA's NOTE: The DNA suppression limit is lifted against mobs that are 1t+

See also

History

  1. Imported from the game help.by Solao2026-08-28 17:42